Showing posts with label imperial. Show all posts
Showing posts with label imperial. Show all posts

Sunday, February 5, 2012

Don't text and drive, level 25!

You are half way there!


It's speeder time! Her is the one I choose. 
You can buy a speeder from the Republic Fleet. 



But wait...there's more!
I followed my class quest for the Great Hunt to Tatooine and guess what I found!
There is a speeder vendor on Tatooine, right here.




All the speeders are on display so take your time and window shop. You learn how to ride a speeder from your class trainer and it costs 40,000 credits and the actual speeder costs 8,000 credits. So save up!


A look at my talent tree so far.






The last five levels went rather smoothly. Mako's story line is getting pretty interesting. I won't give any spoilers away but I can't wait to see how it unfolds. 


The only interesting healing ability I acquired was:


Cure



Cleanses a friendly target of up to two negative tech or physical effects.



Once you have The Cure..(hehe)








It's pretty handy when your party members are on fire. Keep an eye on your party member debuffs. You're doing great!













Wednesday, January 25, 2012

Nar Sharddaa: Cartel Listening Station Guide

Nar Sharddaa: Cartel Listening Station
and
What to Expect in  Battle




You are in your ship and the game takes you on a pre-determined path but you do have to steer clear of the containers and other ships.

To fire upon enemy ships press the left mouse button for single shots and the right mouse button to fire the missiles. You only have so many missiles so shot wisely. Your protective shield regenerates when you are not firing so don’t fire constantly when there are no ships in front of you. Pressing the space bar makes you barrel roll and that will help dodge enemy fire from cruisers heading towards you and gunners on the ships.

Here is a video of the entire fight. It is not my video I found it on youtube.com. He does make the fight look much easier then it was, who knows this could be his 15th try.








You will fail the mission if you:

  • Run out of time
  • Run out of health
  • Do not complete the mission in the allotted time

To complete the mission you need to:

  • Destroy 12 station turrets
  • Destroy 2 station shield generators
  • Destroy 3 station hangars
  • Destroy 3 station antennae

Bonus Objectives:
  • Destroy 60 enemy fighters

You receive bonus experience if you get this but it does not count against you if you don’t get it.

You can shot the enemy ships with the phasers (left click) and hit the shield generators, hangars and antennae with your missiles (right click). You will fly over the station several times so don’t worry if you miss.




Also, I thought this was difficult when I first tried it without upgrades. After I purchased shielding, extra missiles and all the other level 1 upgrades for my ship it was much easier. To buy all of them it will cost about 7500 credits. It is well worth is as the space battle went quite a lot smoother. So I recommend it. You can buy upgrades in any main city, turn on your vendor search on your M-map and look for “ship vendor”. He is usually located near the docks.





If you don’t complete it on the first try you can try again as many times at it takes. I did it several times before I managed to complete it. I had a blast doing this mission. Pew, pew, pew, pew, pew – shooting rebel scum is F.U.N.!

I have been hearing a lot of negative reviews about the space missions that it is a "tube shooter" meaning you can not fly anywhere you wish. I can see this being something players want and I can see BioWare implementing it in the future. For now, having the ship follow a set path helps me familiarize myself with the controls and my environment. 

What did you think of the first battle? Has the space fighting lived up to your expectations?

Sunday, January 22, 2012

4 little perks in Star Wars The Old Republic that have me sighing with relief.




 So sorry, I need my space.

Inventory, Bag Space, Bank, Cargo, Vault or whatever you call it, in an MMO’s it is prime real estate.  I have agonized over selling or deleting items from my bags because I just didn’t have the room to hold onto them. The developers at Bioware seem to have really grasped the importance of this. There are separate sections for:
  • Currency
  • Mission or quest items,
  • Your satchel that you carry with you
  • Cargos hold on your ship that you can access in any major city.
  • Guild banks haven’t been implemented yet but I hear “soon”
 I am positively giddy when I realized mission items went into a different tab and were not taking up bag space in my normal bag. When I need to collect 20 of those and 5 of those and 4 of those, I still have space left in my bag for my gathering and normal looting.



Buddies, pals, friends, comrades, Sidekicks

Companions are amazing. I currently have 2; I am a level 20 and have not acquired my third companion yet. I am excited about the possibilities. My character is a Chiss Bounty Hunter; her first companion is Mako. She is similar to a smuggler; she knows her way around a pistol and will heal you and any party members within range. She is also the main co-host to your storyline.
I have 2V-R8 also, he is a droid and a bit over zealous at his job. He’s not much of a fighter so I keep him on the ship to run errands and keep the place clean. 
Mako’s not much of a pick up after herself kind of girl. Having Mako help me is fun. Have you ever been hanging around in a video game with two of you friends wanting to run an instance or a flashpoint? Just say no to PuGs (Pick up Groups), summon a companion and go. I’ve played with some random people where I though an AI could do a hell of a lot better then this guy.
Also, If you are out in the middle of an area completing missions and that dreaded red text appears on your screen. “Inventory is full” Ugh, in many other games it meant walking to the nearest town or outpost, finding a vendor then heading back into the trenches. A frustrating situation for a beginning level player who finds everything she has killed is back and she must start over. But! Not anymore, your first companion joins your team about level 8 and they have a sell gray items option. They will take all the gray items in your bag & vendor them for you. How nice you are, thank you.




An overflow of good converts to bad. - William Shakespeare
You can be bad.  Not, my side thinks you’re wrong and your side thinks I’m a traitor.   I mean really, really bad. I’m a nice person in real life. Sometimes I get upset or angry but mostly I just want to talk about the problem we are having. You tell me what you want, I’ll tell you what I want and we can start compromising from there.
I follow the rules of the society I live in. I don’t speed, I do my job to the best of my ability, I don’t steal and I always pay my taxes. My mother taught me well.  At the end of the day, I look forward to shooting a Republic Commander in the face, just because he was there. I yearn to break all the rules I know I’m not supposed to break. Breaking the rules in a virtual setting can be a therapeutic stress relief for a person. 




Delegating - I don’t want to, so you have to.
Crafting in Star Wars has evolved into a situation I never thought possible.
I have three crafting skills. A main skill where I make something like medical packs, armor, or weaponry and two gathering skills.
The crazy thing is, I don’t have to do any of them. I delegate to my eager crew who stands at the ready to hunt some biological samples, scavenge scrap metal or do some underworld trading on my behalf. 




I am looking forward to finding more and more aspects of The Old Republic to talk about. What is your favorite?