Showing posts with label guide. Show all posts
Showing posts with label guide. Show all posts

Tuesday, February 28, 2012

Speeder, Speeder Bantha Meat Eater!

I hit level 40 on my bounty hunter this weekend. Yay!

I picked the orange and yellow speeder, Lhosan Racer. I bought in on Quesh but it is also available on the Imperial Fleet.




It costs 210,000 credits for training to drive a speeder so save up! Plus another 8,000 credits to purchase the speeder itself. For a full list of speeders and where to find them check out Button Mashers of the Empire write up on them.

I started playing around with my gear around level 35. I noticed I started getting gear with the "special" stats like accuracy, surge, power, alacrity, & crit. As a bounty hunter you want aim, lots and lots of aim. As a healing bounty hunter you want lots of aim and alacrity. Alacrity reduces casting time like haste from World of Warcraft.
I am not sure of a cap on haste yet and many of your casting times are pretty quick anyway. And you have a few instant casts to fill in the cool downs of the bigger heals.

It's more then friendly fire it's Buddy System Bullets!
Now hold still while I shot in your general direction.


Hit them with rapid healing to charge your supercharge gas. It reduces the cool down on healing scan by 100% so you only need to wait for the global cool down.

The best way to see how you heal in a worst scenario situation, try a warzone. They are fast paced with a full eight people and everyone is running everywhere. If you feel you are doing well and can follow the crowds, healing. I think you will do well in a raid like atmosphere.





Sunday, February 5, 2012

Don't text and drive, level 25!

You are half way there!


It's speeder time! Her is the one I choose. 
You can buy a speeder from the Republic Fleet. 



But wait...there's more!
I followed my class quest for the Great Hunt to Tatooine and guess what I found!
There is a speeder vendor on Tatooine, right here.




All the speeders are on display so take your time and window shop. You learn how to ride a speeder from your class trainer and it costs 40,000 credits and the actual speeder costs 8,000 credits. So save up!


A look at my talent tree so far.






The last five levels went rather smoothly. Mako's story line is getting pretty interesting. I won't give any spoilers away but I can't wait to see how it unfolds. 


The only interesting healing ability I acquired was:


Cure



Cleanses a friendly target of up to two negative tech or physical effects.



Once you have The Cure..(hehe)








It's pretty handy when your party members are on fire. Keep an eye on your party member debuffs. You're doing great!













Friday, February 3, 2012

Space Battle: Saleucami Fleet Action

This is me! I'm on Rakata Mind Prison


You really need to purchase level 1 ships armor if you haven't already. 
For more space battle information, see my post on. 




Saleucami Fleet Action


Your mission objectives here are to:
Destroy five elite fighters
Eliminate BT-7 Thunderclap


Bonus:
Destroy 50 ships and turrets








The elite fighter will have a yellow circle around them and a star on top. You will see a photo of them in the video.


When you start the battle you will have to maneuver two big asteroids. Fro the first one stay to the lower left side if you screen. For the next asteroid quickly move your ship to the upper right side of the screen. It looks close but you will clear it just fine.


To kill the Elite Fighters:
You need to hit them with the missiles (right click)




To kill BT-7 Thundercap:
If you play with sound, you will here Mako say,"That's the leader, take him!" If you don't play with sound, he is easy to spot. He will enter from stage right and will have a entourage all around him. He is also the only ship with a red life-bar.




To destroy 50 ships and turrets:
Shoot like the wind
I found it easier to aim at the ships flying past me as apposed to the ones flying at me. Lag maybe but I couldn't get them fast enough.
Shoot the ships or the larger ships turrets. They are red circles all around the ships.




Remember:
Your shields will not regenerate if you are firing so don't constantly press the button.
Only use your mouse for the space battles.

  • right mouse button for missiles
  • left mouse button for blaster bolts


Don't forget to ..


dary.

Wednesday, January 25, 2012

Nar Sharddaa: Cartel Listening Station Guide

Nar Sharddaa: Cartel Listening Station
and
What to Expect in  Battle




You are in your ship and the game takes you on a pre-determined path but you do have to steer clear of the containers and other ships.

To fire upon enemy ships press the left mouse button for single shots and the right mouse button to fire the missiles. You only have so many missiles so shot wisely. Your protective shield regenerates when you are not firing so don’t fire constantly when there are no ships in front of you. Pressing the space bar makes you barrel roll and that will help dodge enemy fire from cruisers heading towards you and gunners on the ships.

Here is a video of the entire fight. It is not my video I found it on youtube.com. He does make the fight look much easier then it was, who knows this could be his 15th try.








You will fail the mission if you:

  • Run out of time
  • Run out of health
  • Do not complete the mission in the allotted time

To complete the mission you need to:

  • Destroy 12 station turrets
  • Destroy 2 station shield generators
  • Destroy 3 station hangars
  • Destroy 3 station antennae

Bonus Objectives:
  • Destroy 60 enemy fighters

You receive bonus experience if you get this but it does not count against you if you don’t get it.

You can shot the enemy ships with the phasers (left click) and hit the shield generators, hangars and antennae with your missiles (right click). You will fly over the station several times so don’t worry if you miss.




Also, I thought this was difficult when I first tried it without upgrades. After I purchased shielding, extra missiles and all the other level 1 upgrades for my ship it was much easier. To buy all of them it will cost about 7500 credits. It is well worth is as the space battle went quite a lot smoother. So I recommend it. You can buy upgrades in any main city, turn on your vendor search on your M-map and look for “ship vendor”. He is usually located near the docks.





If you don’t complete it on the first try you can try again as many times at it takes. I did it several times before I managed to complete it. I had a blast doing this mission. Pew, pew, pew, pew, pew – shooting rebel scum is F.U.N.!

I have been hearing a lot of negative reviews about the space missions that it is a "tube shooter" meaning you can not fly anywhere you wish. I can see this being something players want and I can see BioWare implementing it in the future. For now, having the ship follow a set path helps me familiarize myself with the controls and my environment. 

What did you think of the first battle? Has the space fighting lived up to your expectations?

Sunday, January 22, 2012

Standardized Questing (Levels 16-20)

Things got interesting at level 16 because my trainer gave me Healing scan. Woot! 
Three healing spells….what?!
Now I have a rotation….kind of.

I activate Combat support cylinder   (Bam!)
Then I use Rapid Shots.   (pew  pew  pew, it’s friendly fire!)
Shoot with rapid shots until it stacks to 30.
(Every click of Rapid Shots gives you 3 stacks. Press it 10 times & you will have 30 stacks.) 


It's Math!



Then press Supercharges Gas. This will increase your healing by 10% AND reduce your Healing Scan cool down by 100% (You still have to abide by the global cool down.)

That is a 12 second cool down that is GONE but this event only lasts 10 seconds so spam spam spam those heals & get everyone’s health caught up.




Once the 10 seconds are up you start back up with the Rapid Shots to build back up to 30 again. If you know a big pull or a big fight is coming up, don’t be afraid to let that 30 stack sit there. It has a 60 second countdown until it disappears. 


You can shot an ally to keep it stacked if you have to wait or stop and cast some larger heals. The stack won’t disappear on you until it counts down to 0.






At level 20 I got Kolto Missile through the talent tree. Here is what my tree looks like.




Kolto Missile (talent tree, min level 20)
Heals up to 3 allies within 8 meters of the targeted area for  478 - 542  health.
Heat: 16
Cast: Instant



You get your ship around level 18. With it come another companion, 2V-R8. 
Congratulations! It's a droid.


He's kind of a bonehead, his shooting skills are a bit...we'll let's say he trained at the Stormtrooper Academy.  I leave him on the ship & send him out on crew skill missions. Mako is still my main BFF,. (Best Fighting Friend)




Summary:

  • Shooting your friend with healing bullets is awesome
  • Got a new heal Kolto  Missile, it's an AoE heal
  • 2V-R8 becomes your new servant
  • placed 2 talent points in Critical Reaction
  • Placed 2 talent points in Empowered Scan
  • Placed 1 talent point in Kolto Missile
  • You got your ship, it's pretty neat.

Friday, January 20, 2012

Trust Me, I'm a Doctor. (Levels 1-15)

Star Wars The Old Republic has been live for 30 days today.
Have you picked a class you like best?
I've played a Smuggler, Consular & Bounty Hunter.



I am writing this blog to share my journey as a Bounty Hunter Mercenary healer. Not everything I do or try to do will be perfect. 
I'm a work in progress. 


Here are the main heal-y skills you will acquire by level 15. I don't do too much healing right now, even in flashpoints or groups. I watch heathpoints to get into the practice of it but I am mostly shooting the heck out of rebel scum.





Combat Support Cylinder (level 14)
While active, Rapid Shots charges your powercell with each use.
Charges increase all damage and healing dealt, up to a maximum of 3% at 30 charges.
In addition, targeting an ally with Rapid Shots will heal the target for 100% of your tech bonus healing.
Only one cylinder can be active at a time.
Cast: 1.5 seconds






Rapid Scan (level 1)
Heals an ally
Uses 25 heat
Cast: 2.5 seconds
That can be reduced to 2 seconds the 2/2 in Med Tech in your talent tree



Supercharged Gas (level 15) is going to be a very valuable button. 
Increasing all damage and healing dealt by 10% for 10 seconds.
Healing Scan: Cooldown reduced by 100%
Cast: Instant
Cooldown: 1 second

Activate Combat Support Cylinder + Rapid Scan + Supercharged Gas when things get scary, it’s a great boost but the buff only lasts for 10 seconds though you can press it again soon.



What fun, I am starting to feel like a healer class now instead of a damage class.
I put talent points in 2/2 Med Pack & 3/3 Hired Muscle. I looked at a few talent trees but I haven’t really studied them. I like to learn as I go. No sense worrying about where you are going to put your 38th talent point at level 15.


When you receive new gear Aim is what you want the most of right now. It will be several levels before you start seeing gear with secondary stats on it.



I play on a PvP server so my talent tree will be a bit different then a PvE server. I’ll be putting talent points into self-preservation as well. At least until duel trees are available or switching trees is an option. I will note the differences and include them in the summary.




Don't forget about Mako, you will get her around level 8. She's a great gunfighter and she will heal you and any party member's within range.  She likes credits, if you answer story questions with. "I'll do it for credits." You gain affection most of the time. 


As a sith, I planned on being bad, deliciously bad. But alas, Mako does not like it when I shot first then kick the answers out of them.


Damn it, she makes me be nice and I dislike her for it. Maybe she should give ME an affection gift. Like candy or something shiny. Oh oh, or a blaster!






Summary:

  • Aim is the only stat you need at this time
  • Use Combat Support Cylinder as often as you can
  • Rapid Scan is the only healing spell you have right now
  • Supercharged Gas for that extra large heal when you really need it
  • 2 talent points in Med Tech
  • 3 talent points in Hired Muscle
  • Uh Oh - Better Get Mako



Be Careful out there and try not to stand in any fire.