Showing posts with label help. Show all posts
Showing posts with label help. Show all posts

Sunday, March 25, 2012

Bounty Hunter Healing Stats in Star Wars The Old Republic (pre 1.2)


I say pre 1.2 because I read that "they" are going to be changing some of the healing classes but I have not read anything concrete. If Bounty Hunters are changed in any way I will reevaluate and do another write-up.


Aim: 1320 Aim is first but what other starts should I look for?
Aim>power>critical and surge>alacrity

Here is the build I use as a Ops healing Bounty Hunter. 




I also use the same build for Warzones. 
A duel spec is supposed to be available in 1.2 so fingers crossed.

Every bounty hunter website I’ve come across says. “Learn to love aim.”
Its true, you won’t run across any other spec until level 40.

Then you will start to see aim mixed with alacrity, accuracy, endurance, strength and tech power.

I’m a Bounty Hunter Mercenary and you would think I’d want to start stacking alacrity but alas, no. Having lots of it is helpful but you are not going to make casting or channeling faster then the global cool down. So, get your dark or light alignment (or neutral after 1.3) and purchase the relics that have a use on them. I have the two the alacrity on them then I purchased the gear with power, critical and surge.

I have been unable to find a website that tell you what percentage your stats should be at. Here is the gear I have. Most of it is from flashpoints, quests and heroic quest areas.
I have a few pieces from normal mode operations. Most of my gear I received from questing or a few flashpoints.

I healed Eternity Vault and the first two bosses in Karagga's Palace. I will post healer guides to these fights this week.  I healed with a sith sorcerer and it went well. 



Here are my stats with only my Hunter's Boon 5% endurance buff.


Aim 1320
Endurance: 1400

In your character sheet, scroll down to show Tech.
Bonus Healing: 402.2
Critical Change: 30.02
  • Chance that successful technological ability will deal critical damage or perform a critical heals.
Critical Multiplier: 61.90
  • Critical hits or heals increase damage done or health restored by this percentage.
Activation Speed: 10.94
Reduces the time needed to activate or channel abilities so they can be executed more quickly.

Tuesday, February 28, 2012

Speeder, Speeder Bantha Meat Eater!

I hit level 40 on my bounty hunter this weekend. Yay!

I picked the orange and yellow speeder, Lhosan Racer. I bought in on Quesh but it is also available on the Imperial Fleet.




It costs 210,000 credits for training to drive a speeder so save up! Plus another 8,000 credits to purchase the speeder itself. For a full list of speeders and where to find them check out Button Mashers of the Empire write up on them.

I started playing around with my gear around level 35. I noticed I started getting gear with the "special" stats like accuracy, surge, power, alacrity, & crit. As a bounty hunter you want aim, lots and lots of aim. As a healing bounty hunter you want lots of aim and alacrity. Alacrity reduces casting time like haste from World of Warcraft.
I am not sure of a cap on haste yet and many of your casting times are pretty quick anyway. And you have a few instant casts to fill in the cool downs of the bigger heals.

It's more then friendly fire it's Buddy System Bullets!
Now hold still while I shot in your general direction.


Hit them with rapid healing to charge your supercharge gas. It reduces the cool down on healing scan by 100% so you only need to wait for the global cool down.

The best way to see how you heal in a worst scenario situation, try a warzone. They are fast paced with a full eight people and everyone is running everywhere. If you feel you are doing well and can follow the crowds, healing. I think you will do well in a raid like atmosphere.





Sunday, February 5, 2012

Don't text and drive, level 25!

You are half way there!


It's speeder time! Her is the one I choose. 
You can buy a speeder from the Republic Fleet. 



But wait...there's more!
I followed my class quest for the Great Hunt to Tatooine and guess what I found!
There is a speeder vendor on Tatooine, right here.




All the speeders are on display so take your time and window shop. You learn how to ride a speeder from your class trainer and it costs 40,000 credits and the actual speeder costs 8,000 credits. So save up!


A look at my talent tree so far.






The last five levels went rather smoothly. Mako's story line is getting pretty interesting. I won't give any spoilers away but I can't wait to see how it unfolds. 


The only interesting healing ability I acquired was:


Cure



Cleanses a friendly target of up to two negative tech or physical effects.



Once you have The Cure..(hehe)








It's pretty handy when your party members are on fire. Keep an eye on your party member debuffs. You're doing great!













Friday, February 3, 2012

Space Battle: Saleucami Fleet Action

This is me! I'm on Rakata Mind Prison


You really need to purchase level 1 ships armor if you haven't already. 
For more space battle information, see my post on. 




Saleucami Fleet Action


Your mission objectives here are to:
Destroy five elite fighters
Eliminate BT-7 Thunderclap


Bonus:
Destroy 50 ships and turrets








The elite fighter will have a yellow circle around them and a star on top. You will see a photo of them in the video.


When you start the battle you will have to maneuver two big asteroids. Fro the first one stay to the lower left side if you screen. For the next asteroid quickly move your ship to the upper right side of the screen. It looks close but you will clear it just fine.


To kill the Elite Fighters:
You need to hit them with the missiles (right click)




To kill BT-7 Thundercap:
If you play with sound, you will here Mako say,"That's the leader, take him!" If you don't play with sound, he is easy to spot. He will enter from stage right and will have a entourage all around him. He is also the only ship with a red life-bar.




To destroy 50 ships and turrets:
Shoot like the wind
I found it easier to aim at the ships flying past me as apposed to the ones flying at me. Lag maybe but I couldn't get them fast enough.
Shoot the ships or the larger ships turrets. They are red circles all around the ships.




Remember:
Your shields will not regenerate if you are firing so don't constantly press the button.
Only use your mouse for the space battles.

  • right mouse button for missiles
  • left mouse button for blaster bolts


Don't forget to ..


dary.

Wednesday, January 25, 2012

Nar Sharddaa: Cartel Listening Station Guide

Nar Sharddaa: Cartel Listening Station
and
What to Expect in  Battle




You are in your ship and the game takes you on a pre-determined path but you do have to steer clear of the containers and other ships.

To fire upon enemy ships press the left mouse button for single shots and the right mouse button to fire the missiles. You only have so many missiles so shot wisely. Your protective shield regenerates when you are not firing so don’t fire constantly when there are no ships in front of you. Pressing the space bar makes you barrel roll and that will help dodge enemy fire from cruisers heading towards you and gunners on the ships.

Here is a video of the entire fight. It is not my video I found it on youtube.com. He does make the fight look much easier then it was, who knows this could be his 15th try.








You will fail the mission if you:

  • Run out of time
  • Run out of health
  • Do not complete the mission in the allotted time

To complete the mission you need to:

  • Destroy 12 station turrets
  • Destroy 2 station shield generators
  • Destroy 3 station hangars
  • Destroy 3 station antennae

Bonus Objectives:
  • Destroy 60 enemy fighters

You receive bonus experience if you get this but it does not count against you if you don’t get it.

You can shot the enemy ships with the phasers (left click) and hit the shield generators, hangars and antennae with your missiles (right click). You will fly over the station several times so don’t worry if you miss.




Also, I thought this was difficult when I first tried it without upgrades. After I purchased shielding, extra missiles and all the other level 1 upgrades for my ship it was much easier. To buy all of them it will cost about 7500 credits. It is well worth is as the space battle went quite a lot smoother. So I recommend it. You can buy upgrades in any main city, turn on your vendor search on your M-map and look for “ship vendor”. He is usually located near the docks.





If you don’t complete it on the first try you can try again as many times at it takes. I did it several times before I managed to complete it. I had a blast doing this mission. Pew, pew, pew, pew, pew – shooting rebel scum is F.U.N.!

I have been hearing a lot of negative reviews about the space missions that it is a "tube shooter" meaning you can not fly anywhere you wish. I can see this being something players want and I can see BioWare implementing it in the future. For now, having the ship follow a set path helps me familiarize myself with the controls and my environment. 

What did you think of the first battle? Has the space fighting lived up to your expectations?